Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Finale of Devastation

XGG · Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Skyfire Kirin 2RRLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn. 3/3
Debtors' Knell 4W/BW/BW/BEnchantment ({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Virtue of Persistence 5BBEnchantment At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
The Pride of Hull Clade 10GLegendary Creature — Crocodile Elk Turtle This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender. 2/15
Bringer of the Red Dawn 7RRCreature — Bringer You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 5/5
Bloodthirsty Adversary 1RCreature — Vampire Haste When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. 2/2
Quilled Charger 3RCreature — Porcupine Mount Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3
Subdue GInstant Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Malamet War Scribe 3WWCreature — Cat Warrior When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3
Clone Shell 5Artifact Creature — Shapeshifter Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 2/2
Page 238