Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Finale of Devastation

XGG · Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Mana-Charged Dragon 4RRCreature — Dragon Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5
Pride of the Perfect 3BEnchantment Elves you control get +2/+0.
Soulshriek BInstant Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Smelt-Ward Gatekeepers 3RCreature — Human Warrior When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. 2/4
Nest Robber 1RCreature — Dinosaur Haste 2/1
Death 1BSorcery Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Calamity of the Titans 4CCSorcery As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile each creature and planeswalker with mana value less than the revealed card's mana value.
Winds of Change RSorcery Each player shuffles the cards from their hand into their library, then draws that many cards.
Landscaper Colos 5WCreature — Goat Beast When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 4/6
Dynacharge RInstant Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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