Card Codex

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17 May 2024: Card library updated.

Final Strike

2BB · Sorcery

As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.

Similar cards

Color identity:
NameManaTypeText
Craig Boone, Novac Guard 1RWLegendary Creature — Human Soldier Reach, lifelink One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them. 3/3
Comeuppance 3WInstant Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Tember City Plane — Kinshala Whenever a player taps a land for mana, Tember City deals 1 damage to that player. Whenever chaos ensues, each other player sacrifices a nonland permanent.
Tariff 1WSorcery Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
Fireslinger 1RCreature — Human Wizard {T}: Fireslinger deals 1 damage to any target and 1 damage to you. 1/1
Reckless Embermage 3RCreature — Human Wizard {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. 2/2
Longhorn Firebeast 2RCreature — Elemental Ox Beast When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast. 3/2
Savage Beating 3RRInstant Cast this spell only during your turn and only during combat. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine {1}{R} (Choose both if you pay the entwine cost.)
Balance 1WSorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Singe RInstant Singe deals 1 damage to target creature. That creature becomes black until end of turn.
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