Card Codex

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17 May 2024: Card library updated.

Final Act

4BB · Sorcery

Choose one or more — • Destroy all creatures. • Destroy all planeswalkers. • Destroy all battles. • Exile all graveyards. • Each opponent loses all counters.

Similar cards

Color identity:
NameManaTypeText
Tranquil Domain 1GInstant Destroy all non-Aura enchantments.
Jarl of the Forsaken 3BCreature — Zombie Cleric Flash When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2
Northern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target black permanent. 3/3
Krosan Grip 2GInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Seismic Spike 2RRSorcery Destroy target land. Add {R}{R}.
Serpent Assassin 3BBCreature — Snake Assassin When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. 2/2
Star of Extinction 5RRSorcery Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Dakmor Lancer 4BBCreature — Human Knight When Dakmor Lancer enters the battlefield, destroy target nonblack creature. 3/3
Get Lost 1WInstant Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Miracle Worker WCreature — Human Cleric {T}: Destroy target Aura attached to a creature you control. 1/1
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