Card Codex

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17 May 2024: Card library updated.

Final Act

4BB · Sorcery

Choose one or more — • Destroy all creatures. • Destroy all planeswalkers. • Destroy all battles. • Exile all graveyards. • Each opponent loses all counters.

Similar cards

Color identity:
NameManaTypeText
Bamboo Grove Archer 1GEnchantment Creature — Snake Archer Defender, reach Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. 3/3
Demon-Possessed Witch Creature — Human Shaman When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3
Poison the Cup 1BBInstant Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Chime of Night 1BEnchantment — Aura Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
Imperial Edict 1BSorcery Target opponent chooses a creature they control. Destroy that creature.
Demolish 3RSorcery Destroy target artifact or land.
Sunder from Within 2RRSorcery — Arcane Destroy target artifact or land.
Deconstruct 2GSorcery Destroy target artifact. Add {G}{G}{G}.
Icefall 2RRSorcery Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Stomp and Howl 2GSorcery Destroy target artifact and target enchantment.
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