M:tG card similarity search
3 · Artifact Creature — Fox
When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Vigil for the Lost | 3W | Enchantment | Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. |
| Honor the Fallen | 1W | Instant | Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way. |
| Pulse of Murasa | 2G | Instant | Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
| Taste of Paradise | 3G | Sorcery | As an additional cost to cast this spell, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. |
| Rite of Harmony | GW | Instant | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Dunland Crebain | 2B | Creature — Bird Horror | Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1 |
| Spell Snuff | 1UU | Instant | Counter target spell. Fateful hour — If you have 5 or less life, draw a card. |
| Retreat to Hagra | 2B | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life. |
| Exemplar of Strength | 1G | Creature — Human Warrior | When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. 4/4 |
| Chrome Courier | 1WU | Artifact Creature — Thopter | Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1 |