M:tG card similarity search
1 · Artifact
Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Name | Mana | Type | Text |
---|---|---|---|
Awaken the Sleeper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature. |
Elven Riders | 3GG | Creature — Elf | Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3 |
Telekinetic Bonds | 2UUU | Enchantment | Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent. |
Taunting Elf | G | Creature — Elf | All creatures able to block Taunting Elf do so. 0/1 |
Alaborn Veteran | 2W | Creature — Human Knight | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2 |
Mindslaver | 6 | Legendary Artifact | {4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) |
Agility Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability. |
Smoldering Stagecoach | 3R | Artifact — Vehicle | Smoldering Stagecoach's power is equal to the number of instant and sorcery cards in your graveyard. Whenever Smoldering Stagecoach attacks, the next instant spell and the next sorcery spell you cast this turn each have cascade. Crew 2 */5 |
Kick in the Door | R | Sorcery | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) |
Mobile Garrison | 3 | Artifact — Vehicle | Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |