M:tG card similarity search
1R · Instant
As an additional cost to cast this spell, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Kumano, Master Yamabushi | 3RR | Legendary Creature — Human Shaman | {1}{R}: Kumano, Master Yamabushi deals 1 damage to any target. If a creature dealt damage by Kumano this turn would die, exile it instead. 4/4 |
| Giant's Ire | 3R | Tribal Sorcery — Giant | Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card. |
| Urgent Necropsy | 2BG | Instant | As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker. |
| Flick a Coin | 2R | Instant | Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Draw a card. |
| Fall of Cair Andros | 2R | Enchantment | Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) {7}{R}: Fall of Cair Andros deals 7 damage to target creature. |
| Ninja's Kunai | 1 | Artifact — Equipment | Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Heat Ray | XR | Instant | Heat Ray deals X damage to target creature. |
| Cinder Elemental | 3R | Creature — Elemental | {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target. 2/2 |
| Searing Meditation | 1RW | Enchantment | Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target. |
| Monastery Siege | 2U | Enchantment | As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. |