Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feywild Trickster

2U · Creature — Gnome Warlock

Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. 2/2

Similar cards

Color identity:
NameManaTypeText
Absolute Grace 1WEnchantment All creatures have protection from black.
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Mindscour Dragon 4UUCreature — Dragon Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4
Oyaminartok, Polar Werebear 2GGLegendary Creature — Giant Bear Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet. Whenever Oyaminartok deals combat damage to a player, create a Food token. {U}, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add {U}{U}{U}. Spend this mana only to cast blue creature spells. 4/5
Peregrine Drake 4UCreature — Drake Flying When Peregrine Drake enters the battlefield, untap up to five lands. 2/3
Restless Vents Land Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.
Skyscanner 3Artifact Creature — Thopter Flying When Skyscanner enters the battlefield, draw a card. 1/1
Preston, the Vanisher 3WLegendary Creature — Rabbit Wizard Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. 2/5
Vryn Wingmare 2WCreature — Pegasus Flying Noncreature spells cost {1} more to cast. 2/1
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
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