M:tG card similarity search
R · Instant
Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Vampire Hounds | 2B | Creature — Vampire Dog | Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. 2/2 |
| Michiko's Reign of Truth | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Haazda Officer | 2W | Creature — Human Soldier | When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |
| Grappling Sundew | 1G | Creature — Plant | Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4 |
| Predator, Flagship | 5 | Legendary Artifact | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. |
| Torchling | 3RR | Creature — Shapeshifter | {R}: Untap Torchling. {R}: Target creature blocks Torchling this turn if able. {R}: Change the target of target spell that targets only Torchling. {1}: Torchling gets +1/-1 until end of turn. {1}: Torchling gets -1/+1 until end of turn. 3/3 |
| The Chase Is On | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
| Kyren Flamewright | Creature — Goblin Spellshaper | {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. 3/3 | |
| Six-Sided Die | 2B | Instant | Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it. |