M:tG card similarity search
4WW · Tribal Sorcery — Giant
You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
| Name | Mana | Type | Text |
|---|---|---|---|
| Oakgnarl Warrior | 5GG | Creature — Treefolk Warrior | Vigilance, trample 5/7 |
| Chancellor of the Forge | 4RRR | Creature — Phyrexian Giant | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. 5/5 |
| Nirkana Assassin | 2B | Creature — Vampire Assassin Ally | Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/3 |
| Blightsower Thallid | Creature — Phyrexian Fungus | When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. 3/3 | |
| Verdant Force | 5GGG | Creature — Elemental | At the beginning of each upkeep, create a 1/1 green Saproling creature token. 7/7 |
| Soul Charmer | 2W | Creature — Human Rebel | Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2 |
| Greenwood Sentinel | 1G | Creature — Elf Scout | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
| Astarion, the Decadent | 4WB | Legendary Creature — Vampire Elf Rogue | Deathtouch, lifelink At the beginning of your end step, choose one — • Feed — Target opponent loses life equal to the amount of life they lost this turn. • Friends — You gain life equal to the amount of life you gained this turn. 4/4 |
| Deathknell Berserker | 1B | Creature — Elf Berserker | When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token. 2/2 |
| Dwarven Hammer | 2R | Artifact — Equipment | When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3} |