M:tG card similarity search
· Land — Island Swamp
({T}: Add {U} or {B}.) Fetid Pools enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Thriving Grubs | 1R | Creature — Gremlin | When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/1 |
| Alabaster Host Intercessor | 5W | Creature — Phyrexian Samurai | When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/4 |
| Demanding Dragon | 3RR | Creature — Dragon | Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. 5/5 |
| Out of Time | 1WW | Enchantment | When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) |
| Sage of Epityr | U | Creature — Human Wizard | When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
| Doomskar Titan | 4RR | Creature — Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 4/4 |
| Bear's Companion | 2GUR | Creature — Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. 2/2 |
| Kodama of the West Tree | 2G | Legendary Creature — Spirit | Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/3 |
| Crypt Angel | 4B | Creature — Angel | Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3 |
| Ephara's Warden | 3W | Creature — Human Cleric | {T}: Tap target creature with power 3 or less. 1/2 |