M:tG card similarity search
4B · Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Deathrite Shaman | B/G | Creature — Elf Shaman | {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2 |
| Blood Fountain | B | Artifact | When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. |
| Pick the Brain | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it and exile that card. Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles. |
| Once and Future | 3G | Instant | Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. |
| Aleatory | 1R | Instant | Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Ulrich of the Krallenhorde | 3RG | Legendary Creature — Human Werewolf | Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. 4/4 |
| Homura's Essence | Legendary Enchantment | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." | |
| Nucklavee | 4U/RU/R | Creature — Beast | When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. 4/4 |
| Hurricane | XG | Sorcery | Hurricane deals X damage to each creature with flying and each player. |
| Squall Line | XGG | Instant | Squall Line deals X damage to each creature with flying and each player. |