M:tG card similarity search
XW · Instant
Prevent the next X damage that would be dealt to you this turn. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Combat Medic | 2W | Creature — Human Cleric Soldier | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2 |
| Collector Protector | 3WW | Creature — Human Gamer | {W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. 2/5 |
| Zealous Inquisitor | 2W | Creature — Human Cleric | {1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. 2/2 |
| Heal | W | Instant | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
| Swift Maneuver | 1W | Instant | Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
| Dawnfluke | 3W | Creature — Elemental | Flash When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 0/3 |
| Eerie Interference | 2W | Instant | Prevent all damage that would be dealt to you and creatures you control this turn by creatures. |
| Champion Lancer | 4WW | Creature — Human Knight | Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3 |
| Rune-Tail's Essence | Legendary Enchantment | Prevent all damage that would be dealt to creatures you control. | |
| Restrain | 2W | Instant | Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. |