Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fertile Ground

1G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Illusion UInstant Target spell or permanent becomes the color of your choice until end of turn.
Seer's Lantern 3Artifact {T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Warbriar Blessing 1GEnchantment — Aura Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.
Essence Filter 1GGSorcery Destroy all enchantments or all nonwhite enchantments.
Law-Rune Enforcer WCreature — Human Soldier {1}, {T}: Tap target creature with mana value 2 or greater. 1/2
In Search of Greatness GGEnchantment At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.
Agent of Stromgald RCreature — Human Knight {R}: Add {B}. 1/1
Spectral Shift 1UInstant Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.)
Exotic Curse 2BEnchantment — Aura Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Ichor Elixir 4Artifact If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}.
Page 143