Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ferocity

1G · Enchantment — Aura

Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Similar cards

Color identity:
NameManaTypeText
Nivmagus Elemental U/RCreature — Elemental Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.) 1/2
Parallax Dementia 1BEnchantment — Aura Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Killer Cosplay GArtifact — Equipment Whenever Killer Cosplay becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until Killer Cosplay becomes unattached from it. Equip {3}
Stormchaser Drake 1UCreature — Drake Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. 2/1
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Sphinx's Disciple 3UUCreature — Human Wizard Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2
Azorius Knight-Arbiter 3WUCreature — Human Knight Vigilance Azorius Knight-Arbiter can't be blocked. 2/5
Tempest Hart 3GCreature — Elemental Elk Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4
Valiant Veteran 1WCreature — Kor Soldier Other Soldiers you control get +1/+1. {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control. 2/2
Velican Dragon 5RRCreature — Dragon Flying Whenever Velican Dragon attacks or blocks, it gets +X/+0 until end of turn, where X is a number from 0 to 5 chosen at random. 5/5
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