Card Codex

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17 May 2024: Card library updated.

Fendeep Summoner

4B · Creature — Treefolk Shaman

{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. 3/5

Similar cards

Color identity:
NameManaTypeText
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Gustcloak Runner WCreature — Human Soldier Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. 1/1
Gustcloak Sentinel 2WWCreature — Human Soldier Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. 3/3
Cunning Survivor 1UCreature — Human Warrior Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Strength of Unity 3WEnchantment — Aura Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Grim Flayer BGCreature — Human Warrior Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. 2/2
Inexorable Blob 2GCreature — Ooze Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking. 3/3
Final Showdown WInstant Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.
Abjure UInstant As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell.
Erdwal Illuminator 1UCreature — Spirit Flying Whenever you investigate for the first time each turn, investigate an additional time. 1/3
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