Card Codex

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17 May 2024: Card library updated.

Fendeep Summoner

4B · Creature — Treefolk Shaman

{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. 3/5

Similar cards

Color identity:
NameManaTypeText
Weatherlight Compleated 2Legendary Artifact — Vehicle Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. 5/5
Goblin Fireleaper 1RCreature — Goblin Warrior {1}{R}: Goblin Fireleaper gets +1/+0 until end of turn. When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls. 1/1
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
Boggart Mob 3BCreature — Goblin Warrior Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token. 5/5
Toxin Analysis BInstant Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Gigantomancer 7GCreature — Human Shaman {1}: Target creature you control has base power and toughness 7/7 until end of turn. 1/1
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
Deeptread Merrow 1UCreature — Merfolk Rogue {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/1
Elven Warhounds 3GCreature — Dog Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2
Summer Bloom 1GSorcery You may play up to three additional lands this turn.
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