Card Codex

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17 May 2024: Card library updated.

Fencer's Magemark

2R · Enchantment — Aura

Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.

Similar cards

Color identity:
NameManaTypeText
Furnace Spirit 2RCreature — Spirit Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
White Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.
Daybreak Charger 1WCreature — Unicorn When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1
Zenith Chronicler 2Artifact Creature — Phyrexian Construct Whenever a player casts their first multicolored spell each turn, each other player draws a card. 3/1
Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Stratus Walk 1UEnchantment — Aura Enchant creature When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) Enchanted creature can block only creatures with flying.
Soldevi Simulacrum 4Artifact Creature — Soldier Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. 2/4
Aliban's Tower 1RInstant Target blocking creature gets +3/+1 until end of turn.
Elven Fortress GEnchantment {1}{G}: Target blocking creature gets +0/+1 until end of turn.
Righteousness WInstant Target blocking creature gets +7/+7 until end of turn.
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