Card Codex

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17 May 2024: Card library updated.

Fencer's Magemark

2R · Enchantment — Aura

Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.

Similar cards

Color identity:
NameManaTypeText
Duergar Mine-Captain 2R/WCreature — Dwarf Soldier {1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.) 2/1
Bogardan Rager 5RCreature — Elemental Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. 3/4
Goblin Banneret RCreature — Goblin Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: Goblin Banneret gets +2/+0 until end of turn. 1/1
Tormentor's Trident 2Artifact — Equipment Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
Briarhorn 3GCreature — Elemental Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Ixidor, Reality Sculptor 3UULegendary Creature — Human Wizard Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. 3/4
Prepare 1WInstant Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Dominaria's Judgment 2WInstant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Kemba, Kha Enduring 1WLegendary Creature — Cat Cleric Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token. 2/2
Maelstrom Wanderer 5GURLegendary Creature — Elemental Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5
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