M:tG card similarity search
2B · Creature — Minotaur Warrior
Deathtouch Other Minotaur creatures you control have deathtouch. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Pheres-Band Tromper | 3G | Creature — Centaur Warrior | Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it. 3/3 |
| War Screecher | 1W | Creature — Bird | Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3 |
| Keldon Raider | 2RR | Creature — Human Warrior | When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. 4/3 |
| Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
| Super Mutant Scavenger | 4G | Creature — Mutant Warrior | Trample When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand. 5/5 |
| Hellraiser Goblin | 2R | Creature — Goblin Berserker | Creatures you control have haste and attack each combat if able. 2/2 |
| The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
| Base Camp | Land | Base Camp enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard. | |
| Basri's Solidarity | 1W | Sorcery | Put a +1/+1 counter on each creature you control. |
| Inspiring Roar | 3W | Sorcery | Put a +1/+1 counter on each creature you control. |