Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feast of Worms

3GG · Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

Similar cards

Color identity:
NameManaTypeText
Assassin's Trophy BGInstant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Garenbrig Growth GSorcery — Adventure Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Grave Peril 1BEnchantment When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
Plow Under 3GGSorcery Put two target lands on top of their owners' libraries.
River of Tears Land {T}: Add {U}. If you played a land this turn, add {B} instead.
Tilling Treefolk 2GCreature — Treefolk Druid When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. 1/3
Greensleeves, Maro-Sorcerer 3GGLegendary Creature — Elemental Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */*
Clear a Path RSorcery Destroy target creature with defender.
Rubblehulk 4RGCreature — Elemental Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */*
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