Card Codex

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17 May 2024: Card library updated.

Fearsome Temper

2R · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."

Similar cards

Color identity:
NameManaTypeText
Wandering Fumarole Land Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Fires of Yavimaya 1RGEnchantment Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Angelic Edict 4WSorcery Exile target creature or enchantment.
Blessed Light 4WInstant Exile target creature or enchantment.
Iona's Judgment 4WSorcery Exile target creature or enchantment.
Azorius Knight-Arbiter 3WUCreature — Human Knight Vigilance Azorius Knight-Arbiter can't be blocked. 2/5
Sylvan Might 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Wild Hunger 2GInstant Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tezzeret the Schemer 2UBLegendary Planeswalker — Tezzeret [+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." [−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. [−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." Loyalty 5
Gorm the Great 3GLegendary Creature — Giant Warrior Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. 2/7
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