Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fearless Skald

4R · Creature — Dwarf Berserker

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 3/2

Similar cards

Color identity:
NameManaTypeText
Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Precinct Captain WWCreature — Human Soldier First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. 2/2
Lizardfolk Librarians 3UCreature — Lizard Double team When Lizardfolk Librarians enters the battlefield, scry 2. 2/4
Spelleater Wolverine 2RCreature — Wolverine Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. 3/2
Lae'zel, Callous Warrior 3WBLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. 3/6
Watchful Automaton 3Artifact Creature — Construct {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
Samut, Voice of Dissent 3RGLegendary Creature — Human Warrior Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. 3/4
Aragorn, Company Leader 1GWLegendary Creature — Human Ranger Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn. Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature. 3/3
Quickening Licid 1WCreature — Licid {1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. 1/1
Hope Charm WInstant Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.
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