M:tG card similarity search
3U · Creature — Zombie Wizard
{T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Cloudcrest Lake | Land | {T}: Add {C}. {T}: Add {W} or {U}. Cloudcrest Lake doesn't untap during your next untap step. | |
| Lantern-Lit Graveyard | Land | {T}: Add {C}. {T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step. | |
| Mogg Hollows | Land | {T}: Add {C}. {T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step. | |
| Pinecrest Ridge | Land | {T}: Add {C}. {T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step. | |
| Rootwater Depths | Land | {T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step. | |
| Thalakos Lowlands | Land | {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step. | |
| Tranquil Garden | Land | {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step. | |
| Vec Townships | Land | {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. | |
| Waterveil Cavern | Land | {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step. | |
| Lost in the Maze | XUU | Enchantment | Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |