Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fatal Push

B · Instant

Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

Similar cards

Color identity:
NameManaTypeText
Kor Duelist WCreature — Kor Soldier As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) 1/1
Polluted Dead 4BCreature — Zombie When Polluted Dead dies, destroy target land. 3/3
Skymark Roc 2WUCreature — Bird Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. 3/3
Feast of Blood 1BSorcery Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Tolarian Emissary 2UCreature — Human Wizard Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. 1/2
Leave No Trace 1WInstant Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Dovescape 3W/UW/UW/UEnchantment ({W/U} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Sawtusk Demolisher 4GGCreature — Beast Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token. 6/6
Cathar Commando 1WCreature — Human Soldier Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. 3/1
King's Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 1/1
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