M:tG card similarity search
XUU · Sorcery
Choose one — • Each player draws X cards. • Each player mills X cards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sludge Titan | 4B/GB/G | Creature — Zombie Giant | Trample Whenever Sludge Titan enters the battlefield or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand. 6/6 |
| Firemane Commando | 3W | Creature — Angel Soldier | Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. 4/3 |
| Ophidian Eye | 2U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
| Kenrith, the Returned King | 4W | Legendary Creature — Human Noble | {R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. 5/5 |
| Attunement | 2U | Enchantment | Return Attunement to its owner's hand: Draw three cards, then discard four cards. |
| Woodland Acolyte | 2W | Creature — Human Cleric | When Woodland Acolyte enters the battlefield, draw a card. 2/2 |
| Knowledge Pool | 6 | Artifact | Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost. |
| Leonardo da Vinci | 2U | Legendary Creature — Human Artificer | {3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand. {2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types. 3/3 |
| Brain Pry | 1B | Sorcery | Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. |
| Lost in the Maze | XUU | Enchantment | Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |