Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fascination

XUU · Sorcery

Choose one — • Each player draws X cards. • Each player mills X cards.

Similar cards

Color identity:
NameManaTypeText
Three Tragedies 3BBSorcery — Arcane Target player discards three cards.
Dimensional Breach 5WWSorcery Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Fuming Effigy 3RCreature — Spirit Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. 4/3
Misers' Cage 3Artifact At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
Scent of Ivy GInstant Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Iron-Craw Crusher 7Artifact Creature — Wurm Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6
Khorvath's Fury 4RSorcery For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.
Threats Undetected 2GSorcery Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.
Plan the Heist 2UUSorcery Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
River Song's Diary 3Artifact Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves. At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
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