M:tG card similarity search
2W · Creature — Kor Wizard
When Farsight Adept enters the battlefield, you and target opponent each draw a card. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Surprise Party | 2W | Enchantment | When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance. |
| Ox of Agonas | 3RR | Creature — Ox | When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Ox of Agonas escapes with a +1/+1 counter on it. 4/2 |
| Harbinger of the Tides | UU | Creature — Merfolk Wizard | You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. 2/2 |
| Zombie Mob | 2BB | Creature — Zombie | Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. 2/0 |
| The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |
| Unfulfilled Desires | 1UB | Enchantment | {1}, Pay 1 life: Draw a card, then discard a card. |
| Painful Memories | 1B | Sorcery | Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. |
| Enclave Elite | 2U | Creature — Merfolk Soldier | Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. 2/2 |
| Lat-Nam Adept | 3U | Creature — Human Wizard | Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3 |
| Khalni Garden | Land | Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}. |