M:tG card similarity search
2R · Legendary Creature — Human Soldier
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Battle for Bretagard | 1GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. |
| Spike Colony | 4G | Creature — Spike | Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. 0/0 |
| Research Thief | 4U | Artifact Creature — Moonfolk Wizard | Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card. 3/3 |
| Academy Elite | 3U | Creature — Human Wizard | Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. 0/0 |
| Dauthi Ghoul | 1B | Creature — Dauthi Zombie | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul. 1/1 |
| Desist | 4G/WG/W | Sorcery | Destroy all artifacts and enchantments. |
| Purify | 3WW | Sorcery | Destroy all artifacts and enchantments. |
| Lost Mine of Phandelver | Dungeon | Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool) Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern) Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin) Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin) Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin) Temple of Dumathoin — Draw a card. | |
| Chasm Skulker | 2U | Creature — Squid Horror | Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.) 1/1 |
| Devout Chaplain | 2W | Creature — Human Cleric | {T}, Tap two untapped Humans you control: Exile target artifact or enchantment. 2/2 |