M:tG card similarity search
2WU · Legendary Creature — Human Noble
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Wreck Hunter | BB | Creature — Human Artificer | Flash When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2 |
| Meddling Youths | 3RW | Creature — Human Detective | Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/5 |
| Mount Keralia | Plane — Regatha | At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. | |
| Thermal Flux | U | Instant | Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Scarab of the Unseen | 2 | Artifact | {T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. |
| Elemental Summoning | 3U/RU/R | Sorcery — Lesson | Create a 4/4 blue and red Elemental creature token. |
| Aether Channeler | 2U | Creature — Human Wizard | When Aether Channeler enters the battlefield, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card. 2/1 |
| Occult Epiphany | XU | Instant | Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way. |
| Vivisurgeon's Insight | 3UU | Sorcery | Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
| Stern Marshal | 2W | Creature — Human Soldier | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2 |