M:tG card similarity search
2W · Enchantment
Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.
| Name | Mana | Type | Text |
|---|---|---|---|
| Aether Storm | 3U | Enchantment | Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability. |
| Alley Evasion | W | Instant | Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand. |
| Consuming Sinkhole | 3R | Instant | Devoid (This card has no color.) Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player or planeswalker. |
| Merciless Eviction | 4WB | Sorcery | Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers. |
| Immard, the Stormcleaver | 1URW | Legendary Creature — Human Soldier | Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn. 4/4 |
| Farewell | 4WW | Sorcery | Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards. |
| Jund Charm | BRG | Instant | Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature. |
| Lae'zel, Githyanki Warrior | 3W | Legendary Creature — Gith Warrior | Double strike Specialize {1} When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." 2/4 |
| Misery Charm | B | Instant | Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life. |
| Chromatic Armor | 1WU | Enchantment — Aura | Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. |