M:tG card similarity search
2B · Legendary Creature — Nightmare Cat
Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Herald of Slaanesh | 2R | Creature — Demon | Locus of Slaanesh — Demon spells you cast cost {2} less to cast. Other Demons you control have haste. 2/2 |
| Floral Spuzzem | 3G | Creature — Elemental | Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn. 2/2 |
| Drillworks Mole | 1 | Artifact Creature — Mole | {2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control. 1/1 |
| Witch Hunt | 4R | Enchantment | Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. |
| Cytoplast Root-Kin | 2GG | Creature — Elemental Mutant | Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. 0/0 |
| Caller of Gales | U | Creature — Merfolk Wizard | {1}{U}, {T}: Target creature gains flying until end of turn. 1/1 |
| Cleric of Life's Bond | WB | Creature — Vampire Cleric | Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2 |
| Marsh Flitter | 3B | Creature — Faerie Rogue | Flying When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn. 1/1 |
| Boneyard Scourge | 2BB | Creature — Zombie Dragon | Flying Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. 4/3 |
| Unbreathing Horde | 2B | Creature — Zombie | Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it. 0/0 |