Card Codex

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17 May 2024: Card library updated.

Falthis, Shadowcat Familiar

2B · Legendary Creature — Nightmare Cat

Commanders you control have menace and deathtouch. Partner (You can have two commanders if both have partner.) 2/2

Similar cards

Color identity:
NameManaTypeText
Tempered Steel 1WWEnchantment Artifact creatures you control get +2/+2.
Night Market Aeronaut 3BCreature — Aetherborn Warrior Flying Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 2/2
Skophos Warleader 4RCreature — Minotaur Warrior {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5
Sudden Substitution 2UUInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Skulking Killer 3BCreature — Vampire Assassin When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. 4/2
Gruul Nodorog 4GGCreature — Beast {R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/4
First Sliver's Chosen 4WCreature — Sliver Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 3/3
Vengeful Townsfolk 2WCreature — Human Citizen Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. 3/3
Metropolis Reformer 2WCreature — Angel Cleric Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3
Drey Keeper 3BGCreature — Elf Druid When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2
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