M:tG card similarity search
3RR · Creature — Vampire Warrior
Flying, haste Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Windstorm | XG | Instant | Windstorm deals X damage to each creature with flying. |
Urban Daggertooth | 2GG | Creature — Dinosaur | Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/3 |
Backup Agent | 1W | Creature — Human Citizen | When Backup Agent enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Rakshasa Vizier | 2BGU | Creature — Demon | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. 4/4 |
A-Skyclave Shadowcat | 2B | Creature — Cat Horror | {B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 3/3 |
Furious Spinesplitter | 2R/GR/G | Creature — Ogre Warrior | Trample At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn. 3/3 |
Screamreach Brawler | 2R | Creature — Orc Berserker | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/3 |
Inhumaniac | 1B | Creature — Brainiac | At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. 1/1 |
Kick in the Door | R | Sorcery | Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.) |
Tropical Storm | XG | Sorcery | Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. |