M:tG card similarity search
W · Instant
Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Shambling Strider | 4GG | Creature — Yeti | {R}{G}: Shambling Strider gets +1/-1 until end of turn. 5/5 |
| Whip Sergeant | 2R | Creature — Human Soldier | {R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1 |
| Deepglow Skate | 4U | Creature — Fish | When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. 3/3 |
| Virtue of Knowledge | 4U | Enchantment | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
| Mistfire Adept | 3U | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. 3/3 |
| Cinderslash Ravager | 4RG | Creature — Phyrexian Warrior | This spell costs {1} less to cast for each permanent you control with oil counters on it. Vigilance When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control. 5/5 |
| Fledgling Griffin | 1W | Creature — Griffin | Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. 2/2 |
| Sigarda's Vanguard | 4W | Creature — Angel | Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. 3/3 |
| Noble Panther | 1GW | Creature — Cat | {1}: Noble Panther gains first strike until end of turn. 3/3 |
| Frostburn Weird | U/RU/R | Creature — Weird | {U/R}: Frostburn Weird gets +1/-1 until end of turn. 1/4 |