M:tG card similarity search
3W · Instant
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Scrap Mastery | 3RR | Sorcery | Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. |
| Binding the Old Gods | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn. |
| Deathless Ancient | 4BB | Creature — Vampire Knight | Flying Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand. 4/4 |
| Ill-Gotten Gains | 2BB | Sorcery | Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand. |
| Klement, Knowledge Acolyte | 1WU | Legendary Creature — Tiefling Cleric | Vigilance When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library. 3/4 |
| Trusty Retriever | 3W | Creature — Dog | When Trusty Retriever enters the battlefield, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand. 2/3 |
| A-Harald Unites the Elves | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
| Essence Flux | U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. |
| Eternal Dragon | 5WW | Creature — Dragon Spirit | Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/5 |
| Nether Shadow | BB | Creature — Spirit | Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. 1/1 |