M:tG card similarity search
U · Creature — Faerie Rogue
Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Temple of Mystery | Land | Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}. | |
| Temple of Plenty | Land | Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}. | |
| Temple of Silence | Land | Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. | |
| Temple of Triumph | Land | Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. | |
| Omnath, Locus of Rage | 3RRGG | Legendary Creature — Elemental | Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. 5/5 |
| Wyll of the Fiend Pact | 3BRR | Legendary Creature — Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life. 5/5 |
| Thijarian Witness | 1G | Creature — Alien Cleric | Flash Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 0/4 |
| Stirge | B | Creature — Insect Bat | Flying Stirge can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card. 1/1 |
| Confusion in the Ranks | 3RR | Enchantment | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. |
| Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |