M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Reckless Detective | 1R | Creature — Devil Detective | Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. 0/3 |
| Bloodthorn Flail | B | Artifact — Equipment | Equipped creature gets +2/+1. Equip—Pay {3} or discard a card. |
| Dangerous Wager | 1R | Instant | Discard your hand, then draw two cards. |
| Stoke Genius | 1R | Sorcery — Adventure | Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.) |
| Witch's Mark | 1R | Sorcery | You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
| Kris Mage | R | Creature — Human Spellshaper | {R}, {T}, Discard a card: Kris Mage deals 1 damage to any target. 1/1 |
| Bloodhusk Ritualist | 2B | Creature — Vampire Shaman | Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. 2/2 |
| Tragic Lesson | 2U | Instant | Draw two cards. Then discard a card unless you return a land you control to its owner's hand. |
| Imposing Grandeur | 4R | Sorcery | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. |
| Shocker | 1R | Creature — Insect | Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1 |