M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sword of Light and Shadow | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2} |
| Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |
| Spire Serpent | 4U | Creature — Serpent | Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5 |
| Collective Blessing | 3GGW | Enchantment | Creatures you control get +3/+3. |
| Gaea's Anthem | 1GG | Enchantment | Creatures you control get +1/+1. |
| Glorious Anthem | 1WW | Enchantment | Creatures you control get +1/+1. |
| Belenon War Anthem | Enchantment | Creatures you control get +1/+1. | |
| Wedding Festivity | Enchantment | Creatures you control get +1/+1. | |
| Dwarven Grunt | R | Creature — Dwarf | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1 |
| Mutagen Connoisseur | 1GU | Creature — Vedalken Mutant | Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. 0/5 |