Card Codex

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17 May 2024: Card library updated.

Fabled Passage

· Land

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Similar cards

Color identity:
NameManaTypeText
Din of the Fireherd 5B/RB/RB/RSorcery Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Devastate 3RRSorcery Destroy target land. Devastate deals 1 damage to each creature and each player.
Wilderness Elemental 1RGCreature — Elemental Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3
Weight of Spires RInstant Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
Hylda's Crown of Winter 3Legendary Artifact {1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
Tom Bombadil WUBRGLegendary Creature — God Bard As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. 4/4
Crippling Chill 2UInstant Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Restless Vents Land Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.
Barren Moor Land Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
Desert of the Fervent Land — Desert Desert of the Fervent enters the battlefield tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
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