M:tG card similarity search
2GG · Creature — Elf Warrior
Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Zodiac Rabbit | G | Creature — Rabbit | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
| Ecstatic Beauty | 2R | Sorcery | Exile the top three cards of your library. You may play those cards until end of turn. Put four time counters on each of those cards that has suspend. Suspend 4—{R} |
| Crazed Goblin | R | Creature — Goblin Warrior | Crazed Goblin attacks each combat if able. 1/1 |
| Goblin Brigand | 1R | Creature — Goblin Warrior | Goblin Brigand attacks each combat if able. 2/2 |
| Tattermunge Maniac | R/G | Creature — Goblin Warrior | Tattermunge Maniac attacks each combat if able. 2/1 |
| Carrion Beetles | B | Creature — Insect | {2}{B}, {T}: Exile up to three target cards from a single graveyard. 1/1 |
| Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
| The Three Seasons | GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. |
| Herigast, Erupting Nullkite | 9 | Legendary Creature — Eldrazi Dragon | Emerge {6}{R}{R} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may exile your hand. If you do, draw three cards. Flying Each creature spell you cast has emerge. The emerge cost is equal to its mana cost. 6/6 |
| Riftburst Hellion | 5RG | Creature — Hellion | Reach Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 6/7 |