Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ezio, Blade of Vengeance

3UB · Legendary Creature — Human Assassin

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever an Assassin you control deals combat damage to a player, draw a card. 5/5

Similar cards

Color identity:
NameManaTypeText
Halana, Kessig Ranger 3GLegendary Creature — Human Archer Ranger Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) 3/4
Infectious Inquiry 2BSorcery You draw two cards and you lose 2 life. Each opponent gets a poison counter.
Lulu, Curious Hollyphant 2WULegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4
Tracker 2GCreature — Human {G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. 2/2
Falkenrath Perforator 1RCreature — Vampire Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. 2/1
Flame Spill 2RInstant Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Pigment Storm 3RRSorcery Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
Galadhrim Ambush 3GInstant Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures.
Jirina, Dauntless General WBLegendary Creature — Human Soldier When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. 2/2
Hoarder's Greed 3BSorcery You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Page 372