Card Codex

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17 May 2024: Card library updated.

Eyetwitch

B · Creature — Eye Bat

Flying When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 1/1

Similar cards

Color identity:
NameManaTypeText
Amethyst Dragon 4RRCreature — Dragon Flying, haste 4/4
Brimstone Dragon 6RRCreature — Dragon Flying, haste 6/6
Rorix Bladewing 3RRRLegendary Creature — Dragon Flying, haste 6/5
Volcanic Dragon 4RRCreature — Dragon Flying, haste 4/4
Wedding Crasher Creature — Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5
Seraph 6WCreature — Angel Flying Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph. 4/4
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Angel of Light 4WCreature — Angel Flying, vigilance 3/3
Archangel 5WWCreature — Angel Flying, vigilance 5/5
Serra Faithkeeper Creature — Angel Flying, vigilance 4/4
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