M:tG card similarity search
B · Creature — Eye Bat
Flying When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 1/1
Name | Mana | Type | Text |
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Sol, Advocate Eternal | GWUB | Legendary Creature — Dragon Angel | Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times. 4/4 |
Spirit of Malevolence | 1B | Creature — Spirit | When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1 |
Shieldhide Dragon | 5W | Creature — Dragon | Flying, lifelink Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3 |
Granite Gargoyle | 2R | Creature — Gargoyle | Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. 2/2 |
Marble Gargoyle | 2W | Artifact Creature — Gargoyle | Flying {W}: Marble Gargoyle gets +0/+1 until end of turn. 2/2 |
Niblis of Dusk | 2U | Creature — Spirit | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 |
Malicious Malfunction | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. |
Underworld Sentinel | 3BB | Creature — Skeleton Soldier | Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. 4/5 |
Fate Foretold | 1U | Enchantment — Aura | Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card. |
Avacyn's Collar | 1 | Artifact — Equipment | Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2} |