M:tG card similarity search
3U · Creature — Spirit
Flying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Goblin Digging Team | R | Creature — Goblin | {T}, Sacrifice Goblin Digging Team: Destroy target Wall. 1/1 |
| Shrine of Loyal Legions | 2 | Artifact | At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions. {3}, {T}, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions. |
| Necroplasm | 1BB | Creature — Ooze | At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) 1/1 |
| Equipoise | 2W | Enchantment | At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.) |
| Urabrask, Heretic Praetor | 3RR | Legendary Creature — Phyrexian Praetor | Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn. 4/4 |
| Traumatic Prank | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you." |
| Seek Thrills | 2GUR | Instant — Adventure | Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand. |
| Spark Trooper | 1RRW | Creature — Elemental Soldier | Trample, lifelink, haste At the beginning of the end step, sacrifice Spark Trooper. 6/1 |
| Divine Intervention | 6WW | Enchantment | Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw. |
| Delraich | 6B | Creature — Horror | You may sacrifice three black creatures rather than pay this spell's mana cost. Trample 6/6 |