M:tG card similarity search
U · Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
| Name | Mana | Type | Text |
|---|---|---|---|
| Grixis Sojourners | 1UBR | Creature — Zombie Ogre | When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) 4/3 |
| Make Your Own Luck | 3GU | Sorcery | Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) |
| Restorative Burst | 3GG | Sorcery | Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. |
| Promise of Tomorrow | 2W | Enchantment | Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control. |
| Handcuffs | 3BB | Enchantment | As Handcuffs enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents. |
| Hit | 1BR | Instant | Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value. |
| The Key to the Vault | 1U | Legendary Artifact — Equipment | Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U} |
| Tempest Caller | 2UU | Creature — Merfolk Wizard | When Tempest Caller enters the battlefield, tap all creatures target opponent controls. 2/3 |
| Whispers of Emrakul | 1B | Sorcery | Target opponent discards a card at random. Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead. |
| Coral Colony | 1U | Creature — Wall | Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.) 1/4 |