Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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1G · Sorcery

You may play an additional land this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Wolfwillow Haven 1GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
Dark Prophecy BBBEnchantment Whenever a creature you control dies, you draw a card and you lose 1 life.
Riveteers Confluence 2BRGSorcery Choose three. You may choose the same mode more than once. • You draw a card and you lose 1 life. • Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control. • You may put a land card from your hand or graveyard onto the battlefield tapped.
Mana Seism 1RSorcery Sacrifice any number of lands, then add that much {C}.
Kormus Bell 4Artifact All Swamps are 1/1 black creatures that are still lands.
Svyelun of Sea and Sky 1UULegendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 3/4
Silt Crawler 2GCreature — Beast When Silt Crawler enters the battlefield, tap all lands you control. 3/3
Sire of the Storm 4UUCreature — Spirit Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3
Waste Away 4BInstant As an additional cost to cast this spell, discard a card. Target creature gets -5/-5 until end of turn.
Master the Way 3URSorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
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