Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Explore

1G · Sorcery

You may play an additional land this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Pygmy Kavu 3GCreature — Kavu When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2
Mons's Goblin Waiters RCreature — Goblin Waiter Sacrifice a creature or land: Add {HR}. 1/1
Vicious Betrayal 3BBSorcery As an additional cost to cast this spell, sacrifice any number of creatures. Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
Strength of Unity 3WEnchantment — Aura Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Johann, Apprentice Sorcerer 2URLegendary Creature — Human Wizard You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) 2/5
Primal Adversary 2GCreature — Wolf Trample When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. 4/3
Skeleton Key 1Artifact — Equipment Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2}
Metalspinner's Puzzleknot 2Artifact When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.
Proposal WWWWSorcery Allows Richard to propose marriage to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck.
Sage of Fables 2UCreature — Merfolk Wizard Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. {2}, Remove a +1/+1 counter from a creature you control: Draw a card. 2/2
Page 166