Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Exhibition Magician

2R · Creature — Human Wizard

When Exhibition Magician enters the battlefield, choose one — • Create a 1/1 green and white Citizen creature token. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1

Similar cards

Color identity:
NameManaTypeText
Corrupt Court Official 1BCreature — Human Advisor When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1
Affectionate Indrik 5GCreature — Beast When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) 4/4
Sarkhan the Mad 3BRLegendary Planeswalker — Sarkhan [0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value. [−2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. [−4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker. Loyalty 7
Angel's Herald WCreature — Human Cleric {2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle. 1/1
True Believer WWCreature — Human Cleric You have shroud. (You can't be the target of spells or abilities.) 2/2
Boot Nipper 1BCreature — Beast Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. 2/1
Six-y Beast 3RCreature — Beast As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield. 0/0
Torpor Orb 2Artifact Creatures entering the battlefield don't cause abilities to trigger.
The Celestial Toymaker WUBLegendary Creature — Rogue Artificer Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. 2/4
Fortified Village Land As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.
Page 415